Mercenaries have "hard points" in their skills, so will gain effects from them that are limited to hard levels.When Desert Guards or Barbarian mercenaries use 1-handed weapons, their weapon damage is doubled - this makes 1-handed and 2-handed weapons more comparable.Mercenaries can get set bonuses when equipping multiple set items.Ethereal items do not lose durability when mercenaries use them.Old mercenaries drop their equipped items when a new one is hired.Act 5 mercenaries (Barbarians) can equip swords, axes, tipped maces/hammers (all maces except clubs), & Barbarian helms.Act 4 mercenaries (Ascendants) can equip staves. ![]()
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